prototype
构建一次性原型,在投入开发前验证设计。可用于状态/业务逻辑的终端应用,或多种UI变体切换。旨在快速探索设计、验证数据模型或UI,减少前期投入风险。
git clone https://github.com/mattpocock/skills.gitBefore / After 效果对比
1 组在没有原型的情况下,验证复杂的设计概念(如状态机或UI流程)需要耗费大量时间进行文档编写、会议讨论甚至部分实现,导致决策周期长且返工风险高。
通过构建一次性原型,能够快速、直观地验证设计假设,及时发现潜在问题,显著缩短决策时间并大幅降低后续开发阶段的返工率。
Prototype
A prototype is throwaway code that answers a question. The question decides the shape.
Pick a branch
Identify which question is being answered — from the user's prompt, the surrounding code, or by asking if the user is around:
- "Does this logic / state model feel right?" → LOGIC.md. Build a tiny interactive terminal app that pushes the state machine through cases that are hard to reason about on paper.
- "What should this look like?" → UI.md. Generate several radically different UI variations on a single route, switchable via a URL search param and a floating bottom bar.
The two branches produce very different artifacts — getting this wrong wastes the whole prototype. If the question is genuinely ambiguous and the user isn't reachable, default to whichever branch better matches the surrounding code (a backend module → logic; a page or component → UI) and state the assumption at the top of the prototype.
Rules that apply to both
- Throwaway from day one, and clearly marked as such. Locate the prototype code close to where it will actually be used (next to the module or page it's prototyping for) so context is obvious — but name it so a casual reader can see it's a prototype, not production. For throwaway UI routes, obey whatever routing convention the project already uses; don't invent a new top-level structure.
- One command to run. Whatever the project's existing task runner supports —
pnpm <name>,python <path>,bun <path>, etc. The user must be able to start it without thinking. - No persistence by default. State lives in memory. Persistence is the thing the prototype is checking, not something it should depend on. If the question explicitly involves a database, hit a scratch DB or a local file with a clear "PROTOTYPE — wipe me" name.
- Skip the polish. No tests, no error handling beyond what makes the prototype runnable, no abstractions. The point is to learn something fast and then delete it.
- Surface the state. After every action (logic) or on every variant switch (UI), print or render the full relevant state so the user can see what changed.
- Delete or absorb when done. When the prototype has answered its question, either delete it or fold the validated decision into the real code — don't leave it rotting in the repo.
When done
The answer is the only thing worth keeping from a prototype. Capture it somewhere durable (commit message, ADR, issue, or a NOTES.md next to the prototype) along with the question it was answering. If the user is around, that capture is a quick conversation; if not, leave the placeholder so they (or you, on the next pass) can fill in the verdict before deleting the prototype.
用户评价 (0)
发表评价
暂无评价
统计数据
用户评分
为此 Skill 评分