L

lottie

by @heygen-comv
4.7(120)

Lottie 和 dotLottie 适配器模式,用于 HyperFrames。此技能可用于嵌入 lottie-web JSON 动画、.lottie 文件,或注册实例以实现动画的确定性播放。它确保了动画在 HyperFrames 中的精确控制和同步,适用于 logo 揭示、UI 动效和 After Effects 导出内容的集成,提升了前端动画开发的效率和质量。

lottieanimationhyperframesmultimediafrontendGitHub
安装方式
npx skills add https://github.com/heygen-com/hyperframes --skill lottie
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Before / After 效果对比

1 组
使用前

在 HyperFrames 中手动集成 Lottie 动画时,开发者常遇到播放不同步、时间轴控制不精确等问题,导致需要花费大量时间调试动画行为,影响开发效率和用户体验。

使用后

借助 Lottie 适配器,动画的加载、播放和同步变得标准化且可预测。开发者可以轻松控制动画时间轴,确保多动画间的精确同步,显著减少调试时间并提升动画表现力。

SKILL.md

Lottie for HyperFrames

HyperFrames can seek both lottie-web and dotLottie players through its lottie runtime adapter. Lottie is a strong fit because the animation timeline is already encoded in the asset; HyperFrames only needs a player object it can seek.

Contract

  • Load assets from local project files, usually under assets/.
  • Set autoplay: false.
  • Prefer loop: false unless the user explicitly wants a loop.
  • Register every returned animation or player on window.__hfLottie.
  • Keep the Lottie container dimensions stable with CSS.

The adapter seeks lottie-web with goToAndStop(timeMs, false) and dotLottie with frame or percentage APIs depending on player shape.

lottie-web Pattern

<div id="logo-lottie" class="lottie-layer"></div>
<script src="https://cdnjs.cloudflare.com/ajax/libs/bodymovin/5.12.2/lottie.min.js"></script>
<script>
  const anim = lottie.loadAnimation({
    container: document.getElementById("logo-lottie"),
    renderer: "svg",
    loop: false,
    autoplay: false,
    path: "assets/logo-reveal.json",
  });

  window.__hfLottie = window.__hfLottie || [];
  window.__hfLottie.push(anim);
</script>
.lottie-layer {
  width: 100%;
  height: 100%;
}

dotLottie Pattern

<canvas id="product-lottie" class="lottie-canvas"></canvas>
<script src="https://unpkg.com/@lottiefiles/dotlottie-web"></script>
<script>
  const player = new DotLottie({
    canvas: document.getElementById("product-lottie"),
    src: "assets/product-flow.lottie",
    autoplay: false,
    loop: false,
  });

  window.__hfLottie = window.__hfLottie || [];
  window.__hfLottie.push(player);
</script>
.lottie-canvas {
  width: 100%;
  height: 100%;
  display: block;
}

Multiple Animations

Push each player into the same registry:

window.__hfLottie = window.__hfLottie || [];
window.__hfLottie.push(backgroundAnim);
window.__hfLottie.push(iconAnim);
window.__hfLottie.push(confettiAnim);

HyperFrames seeks them all to the same composition time.

Good Uses

  • After Effects exports that are already known to render correctly in lottie-web.
  • Logo reveals, icon loops, decorative accents, and product UI motion.
  • Translating Remotion Lottie usage into plain HyperFrames HTML.

Avoid

  • Relying on remote path URLs at render time.
  • Starting playback with play().
  • Assuming unsupported After Effects effects will survive export. Test the JSON or .lottie file in a browser first.
  • Loading a player asynchronously and registering it after HyperFrames validation has already inspected the page.

Validation

After editing a Lottie composition:

npx hyperframes lint
npx hyperframes validate

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统计数据

安装量69.1K
评分4.7 / 5.0
版本
更新日期2026年10月7日
对比案例1 组

用户评分

4.7(120)
5
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4
43%
3
13%
2
5%
1
2%

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创建2026年5月29日
最后更新2026年10月7日
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