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gsap

by @heygen-comv
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GSAP 动画参考指南,专为 HyperFrames 平台设计。它详细介绍了 GSAP 的核心动画方法、缓动、交错、时间轴控制及性能优化技巧。开发者可利用此指南高效创建流畅、专业的动画效果,提升 HyperFrames 作品的视觉表现力。

gsapanimationjavascriptweb-animationhyperframesGitHub
安装方式
npx skills add https://github.com/heygen-com/hyperframes --skill gsap
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Before / After 效果对比

1 组
使用前

在没有针对 HyperFrames 优化的 GSAP 参考时,开发者需要花费大量时间查阅通用文档,并反复尝试适配 HyperFrames 的特定要求,导致动画开发周期长,且容易出现性能问题。

使用后

通过此 GSAP 参考指南,开发者能快速掌握 HyperFrames 动画的最佳实践和核心方法,显著减少查找资料和调试的时间,从而大幅提升动画开发效率和作品质量。

SKILL.md

GSAP

HyperFrames Contract

HyperFrames controls GSAP through its gsap runtime adapter. Create a paused timeline synchronously, register it on window.__timelines with the exact data-composition-id, and let HyperFrames seek it.

<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
<script>
  window.__timelines = window.__timelines || {};
  const tl = gsap.timeline({ paused: true });

  tl.from(".title", { y: 48, opacity: 0, duration: 0.6, ease: "power3.out" }, 0);
  tl.to(".accent", { scaleX: 1, duration: 0.5, ease: "power2.out" }, 0.25);

  window.__timelines["main"] = tl; // key must equal data-composition-id on the composition root
</script>
  • The registry key must match the composition root's data-composition-id.
  • Do not call tl.play() for render-critical motion.
  • Do not build timelines inside async code, timers, or event handlers.
  • Keep loops finite. HyperFrames renders finite video durations.

Core Tween Methods

  • gsap.to(targets, vars) — animate from current state to vars. Most common.
  • gsap.from(targets, vars) — animate from vars to current state (entrances).
  • gsap.fromTo(targets, fromVars, toVars) — explicit start and end.
  • gsap.set(targets, vars) — apply immediately (duration 0).

Always use camelCase property names (e.g. backgroundColor, rotationX).

Common vars

  • duration — seconds (default 0.5).
  • delay — seconds before start.
  • ease — "power1.out" (default), "power3.inOut", "back.out(1.7)", "elastic.out(1, 0.3)", "none".
  • stagger — number 0.1 or object: { amount: 0.3, from: "center" }, { each: 0.1, from: "random" }.
  • overwrite — false (default), true, or "auto".
  • repeat — finite number; never -1 in HyperFrames. Compute repeats from the visible duration. yoyo — alternates direction with repeat.
  • onComplete, onStart, onUpdate — callbacks.
  • immediateRender — default true for from()/fromTo(). Set false on later tweens targeting the same property+element to avoid overwrite.

Transforms and CSS

Prefer GSAP's transform aliases over raw transform string:

GSAP propertyEquivalent
x, y, ztranslateX/Y/Z (px)
xPercent, yPercenttranslateX/Y in %
scale, scaleX, scaleYscale
rotationrotate (deg)
rotationX, rotationY3D rotate
skewX, skewYskew
transformOrigintransform-origin
  • autoAlpha — prefer over opacity. At 0: also sets visibility: hidden.
  • CSS variables — "--hue": 180.
  • svgOrigin (SVG only) — global SVG coordinate space origin. Don't combine with transformOrigin.
  • Directional rotation — "360_cw", "-170_short", "90_ccw".
  • clearProps — "all" or comma-separated; removes inline styles on complete.
  • Relative values — "+=20", "-=10", "*=2".

Function-Based Values

gsap.to(".item", {
  x: (i, target, targets) => i * 50,
  stagger: 0.1,
});

Easing

Built-in eases: power1–power4, back, bounce, circ, elastic, expo, sine. Each has .in, .out, .inOut.

Defaults

gsap.defaults({ duration: 0.6, ease: "power2.out" });

Controlling Tweens

const tween = gsap.to(".box", { x: 100 });
tween.pause();
tween.play();
tween.reverse();
tween.kill();
tween.progress(0.5);
tween.time(0.2);

gsap.matchMedia() (Responsive + Accessibility)

Runs setup only when a media query matches; auto-reverts when it stops matching.

let mm = gsap.matchMedia();
mm.add(
  {
    isDesktop: "(min-width: 800px)",
    reduceMotion: "(prefers-reduced-motion: reduce)",
  },
  (context) => {
    const { isDesktop, reduceMotion } = context.conditions;
    gsap.to(".box", {
      rotation: isDesktop ? 360 : 180,
      duration: reduceMotion ? 0 : 2,
    });
  },
);

Timelines

Creating a Timeline

const tl = gsap.timeline({ defaults: { duration: 0.5, ease: "power2.out" } });
tl.to(".a", { x: 100 }).to(".b", { y: 50 }).to(".c", { opacity: 0 });

Position Parameter

Third argument controls placement:

  • Absolute: 1 — at 1s
  • Relative: "+=0.5" — after end; "-=0.2" — before end
  • Label: "intro", "intro+=0.3"
  • Alignment: "<" — same start as previous; ">" — after previous ends; "<0.2" — 0.2s after previous starts
tl.to(".a", { x: 100 }, 0);
tl.to(".b", { y: 50 }, "<"); // same start as .a
tl.to(".c", { opacity: 0 }, "<0.2"); // 0.2s after .b starts

Labels

tl.addLabel("intro", 0);
tl.to(".a", { x: 100 }, "intro");
tl.addLabel("outro", "+=0.5");
tl.play("outro");
tl.tweenFromTo("intro", "outro");

Timeline Options

  • paused: true — create paused; call .play() to start.
  • repeat, yoyo — apply to whole timeline.
  • defaults — vars merged into every child tween.

Nesting Timelines

const master = gsap.timeline();
const child = gsap.timeline();
child.to(".a", { x: 100 }).to(".b", { y: 50 });
master.add(child, 0);

Playback Control

tl.play(), tl.pause(), tl.reverse(), tl.restart(), tl.time(2), tl.progress(0.5), tl.kill().


Performance

Prefer Transform and Opacity

Animating x, y, scale, rotation, opacity stays on the compositor. Avoid width, height, top, left when transforms achieve the same effect.

will-change

will-change: transform;

Only on elements that actually animate.

gsap.quickTo() for Frequent Updates

let xTo = gsap.quickTo("#id", "x", { duration: 0.4, ease: "power3" }),
  yTo = gsap.quickTo("#id", "y", { duration: 0.4, ease: "power3" });
container.addEventListener("mousemove", (e) => {
  xTo(e.pageX);
  yTo(e.pageY);
});

Stagger > Many Tweens

Use stagger instead of separate tweens with manual delays.

Cleanup

Pause or kill off-screen animations.


References (loaded on demand)

  • references/effects.md — Drop-in effects: typewriter text, audio visualizer. Read when needing ready-made effect patterns for HyperFrames.

Best Practices

  • Use camelCase property names; prefer transform aliases and autoAlpha.
  • Prefer timelines over chaining with delay; use the position parameter.
  • Add labels with addLabel() for readable sequencing.
  • Pass defaults into timeline constructor.
  • Store tween/timeline return value when controlling playback.

Do Not

  • Animate layout properties (width/height/top/left) when transforms suffice.
  • Use both svgOrigin and transformOrigin on the same SVG element.
  • Chain animations with delay when a timeline can sequence them.
  • Create tweens before the DOM exists.
  • Skip cleanup — always kill tweens when no longer needed.
  • Use infinite repeat values in HyperFrames compositions. Use finite repeat counts computed from the visible duration.

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安装量92.1K
评分4.7 / 5.0
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更新日期2026年10月7日
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创建2026年5月29日
最后更新2026年10月7日
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