argent-device-interact
通过 argent MCP 工具操控 iOS 模拟器与 Android 模拟器,支持点击、手势、输入、截图与应用状态检查,提升移动测试效率。
npx skills add https://github.com/software-mansion/argent --skill argent-device-interactBefore / After 效果对比
1 组在没有这个技能之前,用户需要手动在 iOS 模拟器或 Android 模拟器上执行点击、滑动、输入文本、启动应用等操作。这不仅耗时,而且容易出错,尤其是在进行重复性测试或需要大规模操作时,效率低下且难以保证一致性。
此技能能够自动化所有与 iOS 模拟器或 Android 模拟器的交互,包括 UI 元素点击、手势操作、文本输入、应用启动和状态检查。这极大地减少了手动操作的时间和错误,使得测试和开发流程更加高效、准确和可重复。
Unified tool surface
All interaction tools below accept a udid parameter and auto-dispatch iOS vs Android based on its shape (UUID → iOS simulator, anything else → Android adb serial). You use the same tool names on both platforms.
For platform-specific caveats (Metro adb reverse, locked-screen describe errors, etc.), see § 9 Platform-specific notes at the bottom.
1. Before You Start
If you delegate simulator tasks to sub-agents, make sure they have MCP permissions.
Use list-devices to get a target id. Results are tagged with platform (ios or android); booted/ready devices come first. Pick the first entry that matches the platform you need — if none are ready, call boot-device with udid (iOS) or avdName (Android). See argent-ios-simulator-setup / argent-android-emulator-setup for full setup flow.
Load tool schemas before first use. Gesture tools (gesture-tap, gesture-swipe, gesture-pinch, gesture-rotate, gesture-custom) may be deferred — their parameter schemas are not loaded until fetched. Always use ToolSearch to load the schemas of all gesture tools you plan to use before calling any of them. If you skip this step, parameters may be coerced to strings instead of numbers, causing validation errors.
2. Best Practices
- Always refer to tapping_rule from your argent.md rule before tapping.
- Before performing interactions, consider whether they can be dispatched sequentially - more on that in
run-sequence. - Use
gesture-swipefor lists/scrolling, notgesture-custom, unless you need non-linear movement. Consider whether you need multiple swipes, if yes - userun-sequence. - Tap a text field before typing — on iOS try
pastefirst then fall back tokeyboard; on Android usekeyboarddirectly (pasteis iOS-only). - Coordinates are normalized — always 0.0–1.0, not pixels.
- For app navigation, prefer
describefirst. It works on any screen without app restart. Do not navigate from screenshots on regular in-app screens unlessdescribefailed to expose a reliable target. Usenative-describe-screenonly when you need app-scoped UIKit properties.
3. Opening Apps
Never navigate to an app by tapping home-screen icons. Use launch-app or open-url — they are instant and reliable.
launch-app — by bundle ID
{ "udid": "<UDID>", "bundleId": "com.apple.MobileSMS" }
Common IDs: com.apple.MobileSMS (Messages), com.apple.mobilesafari (Safari), com.apple.Preferences (Settings), com.apple.Maps, com.apple.Photos, com.apple.mobilemail, com.apple.mobilenotes, com.apple.MobileAddressBook (Contacts)
open-url — by URL scheme
{ "udid": "<UDID>", "url": "messages://" }
Common schemes: messages://, settings://, maps://?q=<query>, tel://<number>, mailto:<address>, https://... (Safari)
4. Choosing the Right Tool
| Action | Tool | Notes |
|---|---|---|
| Multiple actions | run-sequence | Batch steps in one call (no intermediate screenshots) |
| Open an app | launch-app | Always — never tap home-screen icons |
| Restart an app | restart-app | Terminate and relaunch by bundle ID |
| Open URL/scheme | open-url | Web pages, deep links, URL schemes |
| Single tap | gesture-tap | Buttons, links, checkboxes |
| Scroll/swipe | gesture-swipe | Straight-line scroll or swipe |
| Long press | gesture-custom | Context menus, drag start |
| Drag & drop | gesture-custom | Complex drag interactions |
| Pinch/zoom | gesture-pinch | Two-finger pinch with auto-interpolation |
| Rotation | gesture-rotate | Two-finger rotation with auto-interpolation |
| Custom gesture | gesture-custom | Arbitrary touch sequences, optional interpolation |
| Hardware key | button | Home, back, power, volume, appSwitch, actionButton |
| Type text (fast) | paste | iOS only. Form fields — uses clipboard |
| Type text | keyboard | iOS+Android. Fallback when paste fails; supports Enter, Escape, arrows |
| Rotate device | rotate | Orientation changes |
5. Finding Tap Targets
IMPORTANT. When moved to a different screen after an action or do not know the coordinates of component, always perform proper discovery first.
| App type | Discovery tool | What it returns |
|---|---|---|
| Target app discovery | describe | Accessibility element tree for the current device screen (iOS AX-service or Android uiautomator) with normalized frame coordinates. Works on any app, system dialogs, and Home screen — no app restart or bundleId required |
| React Native | debugger-component-tree | React component tree with names, text, testID, and (tap: x,y) |
| App-scoped native | native-describe-screen | Low-level app-scoped accessibility elements with normalized and raw coordinates; requires bundleId |
| Permission / system modal overlay | describe | describe detects system dialogs automatically and returns dialog buttons with tap coordinates. Fall back to screenshot only if describe does not expose the controls |
| Final visual fallback | screenshot | Use only when discovery tools cannot inspect the current UI reliably. Do not derive routine in-app navigation targets from screenshots |
Point follow-up native diagnostics after you already have a candidate point:
native-user-interactable-view-at-point: deepest native view that would receive touch at a known raw iOS point; requiresbundleIdnative-view-at-point: deepest visible native view at a known raw iOS point; requiresbundleId
If describe Fails
Read the exact error and choose the action that matches it:
- Error mentions
ax-servicenot available or daemon startup failure: the ax-service daemon could not start. Check that the simulator is booted. Usescreenshotas a temporary fallback, or usenative-describe-screenwith an explicitbundleIdif the app has native devtools injected. describereturns an empty element list: the screen may be blank, loading, or showing content without accessibility labels. Usescreenshotto see what is visible, then retry after the content has loaded.describesucceeds but is not detailed enough for a React Native app: usedebugger-component-treenext.- You need app-scoped inspection with full UIKit properties (
accessibilityIdentifier,viewClassName): usenative-describe-screenwith an explicitbundleId. This requires native devtools (dylib) injection — callrestart-appfirst if needed. - You already have a candidate point and want to confirm what would actually receive touch:
use
native-user-interactable-view-at-point. Usenative-view-at-pointwhen you want the visually deepest view instead of the hit-test target.
6. Tool Usage
gesture-tap — Single tap at a point
{ "udid": "<UDID>", "x": 0.5, "y": 0.5 }
Coordinates: 0.0 = left/top, 1.0 = right/bottom.
Before tapping near the bottom of the screen in React Native apps, check that "Open Debugger to View Warnings" banners are not visible — tapping them breaks the debugger connection. Close them with the X icon if present.
gesture-swipe — Straight-line gesture
{ "udid": "<UDID>", "fromX": 0.5, "fromY": 0.7, "toX": 0.5, "toY": 0.3 }
Swipe up (fromY > toY) = scroll content down. Default duration: 300ms. Optional: "durationMs": 500 for slower swipe.
gesture-pinch — Two-finger pinch
{ "udid": "<UDID>", "centerX": 0.5, "centerY": 0.5, "startDistance": 0.2, "endDistance": 0.6 }
All values are normalized 0.0–1.0 (fractions of screen, not pixels) — same as all other gesture tools. startDistance: 0.2 means fingers start 20% of the screen apart; endDistance: 0.6 means they end 60% apart. startDistance < endDistance = pinch out (zoom in). startDistance > endDistance = pinch in (zoom out). Defaults: angle: 0 (horizontal), durationMs: 300. Optional: "angle": 90 for vertical axis, "durationMs": 500 for slower pinch.
gesture-rotate — Two-finger rotation
{
"udid": "<UDID>",
"centerX": 0.5,
"centerY": 0.5,
"radius": 0.15,
"startAngle": 0,
"endAngle": 90
}
All positions and radius are normalized 0.0–1.0 (fractions of screen, not pixels). radius: 0.15 means each finger is 15% of the screen away from center. endAngle > startAngle = clockwise. Default duration: 300ms. Optional: "durationMs": 500 for slower rotation.
gesture-custom — Custom touch sequence
For long-press, drag-and-drop, and other complex sequences, see references/gesture-examples.md. Set "interpolate": 10 to auto-generate smooth intermediate Move events between keyframes.
button — Hardware button press
{ "udid": "<UDID>", "button": "home" }
Values: home, back, power, volumeUp, volumeDown, appSwitch, actionButton
paste — Type text into focused field (iOS only)
{ "udid": "<UDID>", "text": "Hello, world!" }
Tap the field first, then paste. Fall back to keyboard if it doesn't work. On Android the call is rejected by the capability gate ("Tool 'paste' is not supported on android") — use keyboard directly.
keyboard — Type text or press special keys
{ "udid": "<UDID>", "text": "search query", "key": "enter" }
Special keys: enter, escape, backspace, tab, space, arrow-up, arrow-down, arrow-left, arrow-right, f1–f12. Optional: "delayMs": 100 between keystrokes (default 50ms).
rotate — Change orientation
{ "udid": "<UDID>", "orientation": "LandscapeLeft" }
Values: Portrait, LandscapeLeft, LandscapeRight, PortraitUpsideDown
7. Screenshots
Use the explicit screenshot tool only when:
- You need the initial screen state before any action.
- You are about to edit visible UI and need a baseline capture before making changes.
- The auto-attached screenshot shows a transitional or loading frame.
- You require extra context.
- You want to check state after a delay (e.g. waiting for a network response).
- A permission dialog, system alert, or native modal overlay is visible and
describedid not expose reliable targets.
When using screenshot for permission or native modal navigation:
- Do not switch to screenshot-driven navigation just because a modal is visible. On regular app screens and in-app modals, keep using
describe. - Prefer obvious, centered alert buttons such as
Allow,OK,Don't Allow,Not Now, orContinue. - Tap one control at a time and inspect the returned auto-screenshot before doing anything else.
- After the modal is dismissed, return to normal discovery with
describe,native-describe-screen, ordebugger-component-tree.
Optional rotation parameter: { "udid": "<UDID>", "rotation": "LandscapeLeft" } — rotates the capture without changing simulator orientation.
Screenshots are downscaled by default (30% of original resolution) to reduce context size. Use the normal downscaled screenshot for UI context and state checks. scale accepts values from 0.01 to 1.0, but do not use scale: 1.0 as a general readability or tapping aid.
Use full-resolution screenshots only when saving baseline/current PNG files for comparison. In that case, suppress the image block so the full-size PNG is not loaded into agent context:
{ "udid": "<UDID>", "scale": 1.0, "includeImageInContext": false }
For visual regression checks, before/after screenshot comparisons, and detailed screenshot-diff parameter guidance, use the argent-screenshot-diff skill. Keep this skill focused on device interaction mechanics and screenshot capture.
Troubleshooting
| Problem | Solution |
|---|---|
| Screenshot times out | Restart the simulator-server via stop-simulator-server tool |
| No booted iOS simulator | Call boot-device with the iOS udid |
| No ready Android device | Call boot-device with avdName |
8. Action Sequencing with run-sequence
Use run-sequence to batch multiple interaction steps into a single tool call. Only one screenshot is returned — after all steps complete. Use cases:
scrolling multiple times, typing and submitting automatically, known sequence of multiple taps, rotating device back and forth.
Do not use run-sequence when any step depends on observing the result of a previous step
Use cases
Use the sequencing when:
- Knowing that some action needs multiple steps without necessarily immediate insight of screenshot
- "scroll to bottom", "scroll to top", "scroll to do X" -> sequence scroll 3-5 times
- form interactions, "clear and retype field" -> you may use triple-tap to select all, type new value
- "submit form" → fill all fields in sequence, tap submit
- "go back to X" → defined tap sequence for the navigation
Allowed tools inside run-sequence
gesture-tap, gesture-swipe, gesture-custom, gesture-pinch, gesture-rotate, button, keyboard, rotate
The udid is shared — do not include it
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