sound-effects
Generate sound effects from text descriptions using ElevenLabs. Use when creating sound effects, generating audio textures, producing ambient sounds, cinematic impacts, UI sounds, or any audio that isn't speech. Supports looping, duration control, and prompt influence tuning.
npx skills add elevenlabs/skills --skill sound-effectsBefore / After 效果对比
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name: sound-effects description: Generate sound effects from text descriptions using ElevenLabs. Use when creating sound effects, generating audio textures, producing ambient sounds, cinematic impacts, UI sounds, or any audio that isn't speech. Supports looping, duration control, and prompt influence tuning. license: MIT compatibility: Requires internet access and an ElevenLabs API key (ELEVENLABS_API_KEY). metadata: {"openclaw": {"requires": {"env": ["ELEVENLABS_API_KEY"]}, "primaryEnv": "ELEVENLABS_API_KEY"}}
ElevenLabs Sound Effects
Generate sound effects from text descriptions — supports looping, custom duration, and prompt adherence control.
Setup: See Installation Guide. For JavaScript, use
@elevenlabs/*packages only.
Quick Start
Python
from elevenlabs import ElevenLabs
client = ElevenLabs()
audio = client.text_to_sound_effects.convert(
text="Thunder rumbling in the distance with light rain",
)
with open("thunder.mp3", "wb") as f:
for chunk in audio:
f.write(chunk)
JavaScript
import { ElevenLabsClient } from "@elevenlabs/elevenlabs-js";
import { createWriteStream } from "fs";
const client = new ElevenLabsClient();
const audio = await client.textToSoundEffects.convert({
text: "Thunder rumbling in the distance with light rain",
});
audio.pipe(createWriteStream("thunder.mp3"));
cURL
curl -X POST "https://api.elevenlabs.io/v1/sound-generation" \
-H "xi-api-key: $ELEVENLABS_API_KEY" -H "Content-Type: application/json" \
-d '{"text": "Thunder rumbling in the distance with light rain"}' \
--output thunder.mp3
Parameters
| Parameter | Type | Default | Description |
|-----------|------|---------|-------------|
| text | string (required) | — | Description of the desired sound effect |
| model_id | string | eleven_text_to_sound_v2 | Model to use |
| duration_seconds | number | null | null (auto) | Duration 0.5–30s; auto-calculated if null |
| prompt_influence | number | null | 0.3 | How closely to follow the prompt (0–1) |
| loop | boolean | false | Generate a seamlessly looping sound (v2 model only) |
Examples with Parameters
# Looping ambient sound, 10 seconds
audio = client.text_to_sound_effects.convert(
text="Gentle forest ambiance with birds chirping",
duration_seconds=10.0,
prompt_influence=0.5,
loop=True,
)
# Short UI sound, high prompt adherence
audio = client.text_to_sound_effects.convert(
text="Soft notification chime",
duration_seconds=1.0,
prompt_influence=0.8,
)
Output Formats
Pass output_format as a query parameter (cURL) or SDK parameter:
| Format | Description |
|--------|-------------|
| mp3_44100_128 | MP3 44.1kHz 128kbps (default) |
| pcm_44100 | Raw uncompressed CD quality |
| opus_48000_128 | Opus 48kHz 128kbps — efficient compressed |
| ulaw_8000 | μ-law 8kHz — telephony |
Full list: mp3_22050_32, mp3_24000_48, mp3_44100_32, mp3_44100_64, mp3_44100_96, mp3_44100_128, mp3_44100_192, pcm_8000, pcm_16000, pcm_22050, pcm_24000, pcm_32000, pcm_44100, pcm_48000, ulaw_8000, alaw_8000, opus_48000_32, opus_48000_64, opus_48000_96, opus_48000_128, opus_48000_192.
Prompt Tips
- Be specific: "Heavy rain on a tin roof" > "Rain"
- Combine elements: "Footsteps on gravel with distant traffic"
- Specify style: "Cinematic braam, horror" or "8-bit retro jump sound"
- Mention mood/context: "Eerie wind howling through an abandoned building"
Error Handling
try:
audio = client.text_to_sound_effects.convert(text="Explosion")
except Exception as e:
print(f"API error: {e}")
Common errors:
- 401: Invalid API key
- 422: Invalid parameters (check duration range, prompt_influence range)
- 429: Rate limit exceeded
References
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