flutter-home-screen-widget
Implements native iOS and Android home screen widgets for Flutter apps, leveraging the `home_widget` package for data sharing to enhance user experience.
npx skills add flutter/skills --skill flutter-home-screen-widgetBefore / After Comparison
1 组Manually developing native home screen widgets separately for iOS and Android platforms involves complex data synchronization and UI rendering logic, leading to high maintenance costs.
Using the `home_widget` package, development is unified in Flutter, easily achieving cross-platform data sharing and rendering Flutter UI components into native widgets.
description SKILL.md
flutter-home-screen-widget
flutter-home-screen-widgets
Goal
Implements native home screen widgets (iOS and Android) for a Flutter application using the home_widget package. It establishes data sharing between the Dart environment and native platforms via App Groups (iOS) and SharedPreferences (Android), enabling text updates and rendering Flutter UI components as images for native display. Assumes a pre-existing Flutter project environment with native build tools (Xcode and Android Studio) configured.
Instructions
Initialize Dependencies
Add the home_widget package to the Flutter project.
flutter pub add home_widget
flutter pub get
Decision Logic: Platform & Feature Selection Determine the target platforms and required widget capabilities. [BLOCKING] User Consultation BEFORE performing any implementation, you MUST ask:
"Which platforms are you targeting?"
- "Do you need simple text or complex UI?"
Flowchart:
-
If iOS -> Proceed to Step 4 (iOS Native Setup).
-
If Android -> Proceed to Step 5 (Android Native Setup).
-
If rendering Flutter UI as images -> Proceed to Step 6 after basic setup.
Implement Dart Data Sharing Logic Create the Dart logic to save data to the native key/value store and trigger widget updates.
import 'package:home_widget/home_widget.dart';
// Replace with actual App Group ID for iOS
const String appGroupId = 'group.com.yourcompany.app';
const String iOSWidgetName = 'NewsWidgets';
const String androidWidgetName = 'NewsWidget';
Future<void> updateWidgetData(String title, String description) async {
await HomeWidget.setAppGroupId(appGroupId);
await HomeWidget.saveWidgetData<String>('headline_title', title);
await HomeWidget.saveWidgetData<String>('headline_description', description);
await HomeWidget.updateWidget(
iOSName: iOSWidgetName,
androidName: androidWidgetName,
);
}
iOS Native Setup (If applicable)
Configure an App Group in Xcode for both the Runner target and the Widget Extension target.
-
Create a Widget Extension target in Xcode (e.g.,
NewsWidgets). Uncheck "Include Live Activity" and "Include Configuration Intent". -
Implement the
TimelineProviderandViewin Swift:
import WidgetKit
import SwiftUI
struct NewsArticleEntry: TimelineEntry {
let date: Date
let title: String
let description: String
}
struct Provider: TimelineProvider {
func placeholder(in context: Context) -> NewsArticleEntry {
NewsArticleEntry(date: Date(), title: "Placeholder Title", description: "Placeholder description")
}
func getSnapshot(in context: Context, completion: @escaping (NewsArticleEntry) -> ()) {
let entry: NewsArticleEntry
if context.isPreview {
entry = placeholder(in: context)
} else {
// Replace with actual App Group ID
let userDefaults = UserDefaults(suiteName: "group.com.yourcompany.app")
let title = userDefaults?.string(forKey: "headline_title") ?? "No Title Set"
let description = userDefaults?.string(forKey: "headline_description") ?? "No Description Set"
entry = NewsArticleEntry(date: Date(), title: title, description: description)
}
completion(entry)
}
func getTimeline(in context: Context, completion: @escaping (Timeline<Entry>) -> ()) {
getSnapshot(in: context) { (entry) in
let timeline = Timeline(entries: [entry], policy: .atEnd)
completion(timeline)
}
}
}
struct NewsWidgetsEntryView : View {
var entry: Provider.Entry
var body: some View {
VStack(alignment: .leading) {
Text(entry.title).font(.headline)
Text(entry.description).font(.subheadline)
}
}
}
Validate-and-Fix: Run flutter build ios --config-only to ensure the Flutter configuration syncs with the new Xcode targets. If build fails, verify the App Group ID matches exactly between Dart and Swift.
Android Native Setup (If applicable)
Create an AppWidgetProvider in Android Studio (New -> Widget -> App Widget).
- Define the XML layout (
res/layout/news_widget.xml):
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/widget_container"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="@android:color/white">
<TextView
android:id="@+id/headline_title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Title"
android:textStyle="bold"
android:textSize="20sp" />
<TextView
android:id="@+id/headline_description"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@+id/headline_title"
android:text="Description"
android:textSize="16sp" />
</RelativeLayout>
- Implement the Kotlin Provider (
NewsWidget.kt):
package com.yourdomain.yourapp
import android.appwidget.AppWidgetManager
import android.appwidget.AppWidgetProvider
import android.content.Context
import android.widget.RemoteViews
import es.antonborri.home_widget.HomeWidgetPlugin
class NewsWidget : AppWidgetProvider() {
override fun onUpdate(context: Context, appWidgetManager: AppWidgetManager, appWidgetIds: IntArray) {
for (appWidgetId in appWidgetIds) {
val widgetData = HomeWidgetPlugin.getData(context)
val views = RemoteViews(context.packageName, R.layout.news_widget).apply {
val title = widgetData.getString("headline_title", null)
setTextViewText(R.id.headline_title, title ?: "No title set")
val description = widgetData.getString("headline_description", null)
setTextViewText(R.id.headline_description, description ?: "No description set")
}
appWidgetManager.updateAppWidget(appWidgetId, views)
}
}
}
Render Flutter Widgets as Images (Optional) If the user requires complex UI (like charts) on the widget, render the Flutter widget to a PNG and pass the file path. Dart Implementation:
final _globalKey = GlobalKey();
// Wrap your target widget with a RepaintBoundary/Key
// Center(key: _globalKey, child: const LineChart())
Future<void> renderAndSaveWidget() async {
if (_globalKey.currentContext != null) {
var path = await HomeWidget.renderFlutterWidget(
const LineChart(),
fileName: 'screenshot',
key: 'filename',
logicalSize: _globalKey.currentContext!.size,
pixelRatio: MediaQuery.of(_globalKey.currentContext!).devicePixelRatio,
);
await HomeWidget.updateWidget(iOSName: iOSWidgetName, androidName: androidWidgetName);
}
}
Native Image Loading (Android Example):
// Inside RemoteViews apply block:
val imageName = widgetData.getString("filename", null)
val imageFile = java.io.File(imageName)
if (imageFile.exists()) {
val myBitmap = android.graphics.BitmapFactory.decodeFile(imageFile.absolutePath)
setImageViewBitmap(R.id.widget_image, myBitmap)
}
Constraints
-
Immutable Native Identifiers: The
iOSNameandandroidNamein Dart MUST exactly match the Swift struct name and Kotlin class name respectively. -
App Group Prefix: iOS App Group IDs MUST be prefixed with
group.and match exactly in Xcode capabilities, SwiftUserDefaults(suiteName:), and DartHomeWidget.setAppGroupId(). -
No Direct Flutter UI: Never attempt to render Flutter widgets directly in the native widget lifecycle. You MUST use
renderFlutterWidgetto generate a static image if complex UI is required. -
Full Re-run Required: Changing native code (PendingIntents, Layouts, Manifest) requires a full
flutter run. -
Widget Re-add: After native changes, it is often necessary to remove and re-add the widget on the home screen for changes to take effect.
-
Android Cell Sizing: Android widget dimensions in
res/xml/*_info.xmlmust be calculated in cells (e.g.,minWidth="250dp"). Do not use arbitrary pixel values. -
Validate-and-Fix: Always instruct the user to run native builds (
flutter build ios/flutter build apk) after modifying native files to catch syntax or linking errors immediately.
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