seam-craft
This Skill enforces render-correctness for scene-to-scene transitions in video compositing, preventing white flashes caused by transparent backgrounds during opacity dips. It automates the application of stage background, overlap mechanics, and template stamping on the master timeline, ensuring smooth and professional transitions without manual per-scene adjustments. Ideal for video editors, render pipelines, and timeline assembly workflows.
npx skills add https://github.com/heygen-com/hyperframes --skill seam-craftBefore / After Comparison
1 组Without this Skill, users manually added background colors and adjusted overlap order for each transition, often encountering white flashes due to transparent backgrounds, averaging 30 minutes per transition fix.
This Skill automatically applies stage background and overlap rules, eliminating white flashes and reducing transition debugging to about 2 minutes.
Seam Craft — render prerequisites for scene-to-scene transitions
This is the render-correctness doctrine for PLV scene-to-scene seams: the prerequisites and master-timeline mechanics that make any transition composite correctly, independent of which specific transition is chosen. The per-transition catalog (crossfade, push-slide, zoom-through, cut-the-curve, …) lives in the transition registry — this page is the doctrine that sits underneath all of them.
The transitions this doctrine governs are Tier-B-ready: pure transform / opacity /
filter on the two scene clip wrappers (#el-<sid>), no injected overlay DOM, no
per-scene cooperation. Overlay families (staggered blocks, blinds, light leak, grid
dissolve, page burn) and shader transitions are deferred to later phases.
Stage ground prerequisite (white-flash guard)
Several templates open a window where the two wrappers' summed opacity < 1 (the
cut-the-curve mid-window cut, zoom-through's 0.15 floor, plain crossfade's
power-curve dip). Whatever is BEHIND the wrappers shows through during that
window. If the assembled index.html #root has no opaque background, the
renderer composites the dip over its default white page → a white flash at
every seam, glaring on dark films (observed on two Spotify runs before the fix).
The assembler must paint the stage: #root { background: var(--canvas-deep, var(--canvas, #000)) } — assemble-index.mjs now emits this;
any other consumer of these templates owns the same guarantee.
How the injector applies a transition
At a break boundary between scene i (from) and scene i+1 (to), the
injector:
- Extends
#el-<from>wrapperdata-durationbyduration_s(holds its final frame — verified:core/src/runtime/init.ts:1393-1410external-slot branch). - Pulls
#el-<to>wrapperdata-startearlier byduration_s(creates the overlap window). - Reassigns all clip
data-track-indexas a 0/1 ping-pong so the two overlapping wrappers never share a track (same-track overlap is illegal —core/src/lint/rules/composition.ts). Higher track composites on top. - Stamps the
gsap_templateintowindow.__timelines["main"]atT = overlap-start.
Verified by prototype render (2026-05-31): the master-timeline wrapper tween is seeked and rendered (no double-seek with the sub-comp's own paused timeline — the runtime drives them independently), the extended wrapper holds scene i's final frame, and the higher-track incoming wrapper composites over + blends with the outgoing one.
Template placeholders
The injector substitutes these tokens in each gsap_template line:
| Token | Meaning |
|---|---|
__OLD__ | "#el-<from>" — outgoing clip wrapper selector (quoted) |
__NEW__ | "#el-<to>" — incoming clip wrapper selector (quoted) |
__T__ | overlap-start time in seconds (master clock) |
__DUR__ | duration_s for this boundary |
__DX__ | horizontal travel for directional types: -1920 (LEFT) / 1920 (RIGHT) |
__DY__ | vertical travel: -1080 (UP) / 1080 (DOWN) |
__ORIGIN_OUT__ / __ORIGIN_IN__ | transformOrigin pair for squeeze |
filter / scaleX / transformOrigin are lint-clean on the master timeline
(verified: core/src/lint/rules/gsap.ts has no per-property whitelist and scopes
its checks to data-composition-id ranges; the x/y/scale/rotation/opacity
whitelist is a scene-worker prompt rule only — it does not bind index.html).
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