E

eve

by @vercelv
4.5(120)

This skill is a filesystem-first framework for building durable backend AI agents. It simplifies the creation, editing, and debugging of AI agents by managing agent configurations—such as instructions, tools, skills, channels, and schedules—as files, significantly enhancing development efficiency and maintainability.

ai-agentframeworkbackendagent-developmentorchestrationGitHub
Installation
npx skills add https://github.com/vercel/eve --skill eve
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Before / After Comparison

1 组
Before

Before this skill, developers manually configured various AI agent components like instructions, tools, and schedules, often involving complex code or multi-system integrations. This led to time-consuming and error-prone setups, hindering rapid iteration and maintenance.

After

This Skill modularizes agent configurations into easily manageable files using a filesystem-first approach. This significantly streamlines the configuration process, reduces errors, and accelerates agent development, debugging, and deployment, boosting overall efficiency.

SKILL.md

eve

eve is a filesystem-first framework for durable backend AI agents. An agent is a directory on disk — instructions, skills, tools, connections, channels, subagents, and schedules are all files — and eve compiles and runs it.

Source of truth

The complete documentation ships inside the eve package. Do not rely on this skill for guidance — always read the bundled docs, which match the installed version exactly:

node_modules/eve/docs/

Start with node_modules/eve/docs/README.md. It contains the full index and recommended reading order. Before writing any eve code, read the relevant guide there first.

If eve is not installed yet, install it (npm install eve) or scaffold a new agent with npx eve init <agent-name>, then read the bundled docs.


eve is a filesystem-first framework for durable AI agents. Core agent capabilities live in conventional locations, so projects are easier to inspect, extend, and operate.

The filesystem is the authoring interface

A typical eve agent has this structure:

my-agent/
└── agent/
    ├── agent.ts            # Optional: model and runtime config
    ├── instructions.md     # Required: the always-on system prompt
    ├── tools/              # Optional: typed functions the model can call
    │   └── get_weather.ts
    ├── skills/             # Optional: procedures loaded on demand
    │   └── plan_a_trip.md
    ├── channels/           # Optional: message channels (HTTP, Slack, Discord)
    │   └── slack.ts
    └── schedules/          # Optional: recurring cron jobs
        └── weekly_recap.ts

Read the documentation for the full project layout and guides.

Quick start

npx eve@latest init my-agent

This creates a new my-agent directory, installs its dependencies, initializes Git, and starts the interactive terminal UI.

To add eve to an existing project, pass a path:

cd myapp
npx eve@latest init .

[!NOTE] The eve package includes its full documentation, so coding agents can read it locally from node_modules/eve/docs.

A minimal example

The generated project includes an agent directory. Replace agent/instructions.md with:

You are a concise weather demo assistant. Tell users that the weather data is mocked.

Add a mock weather tool at agent/tools/get_weather.ts:

import { defineTool } from "eve/tools";
import { z } from "zod";

export default defineTool({
  description: "Return mock weather data for a city.",
  inputSchema: z.object({ city: z.string().min(1) }),
  async execute({ city }) {
    return { city, condition: "Sunny", temperatureF: 72 };
  },
});

Choose the model in agent/agent.ts:

import { defineAgent } from "eve";

export default defineAgent({
  model: "anthropic/claude-sonnet-4.6",
});

For a new scaffold, start the agent again:

npm run dev

That's a working agent. Add human-in-the-loop prompts, subagents, and schedules as needed. Follow the first-agent tutorial for a complete walkthrough.

Community

The eve community lives on GitHub Discussions, where you can ask questions, share ideas, and show what you've built.

Contributing

Contributions are welcome. See CONTRIBUTING.md to get the repo running locally and land a change, and use issues and discussions to collaborate. By participating, you agree to our Code of Conduct.

Security

Please do not open public issues for security vulnerabilities. Instead, follow SECURITY.md and report responsibly to responsible.disclosure@vercel.com.

Beta terms

eve is currently in beta and subject to the Vercel beta terms; the framework, APIs, documentation, and behavior may change before general availability.

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Statistics

Installs7.4K
Rating4.5 / 5.0
Version
Updated2026年10月22日
Comparisons1

User Rating

4.5(120)
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3
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Compatible Platforms

🤖claude-code

Timeline

Created2026年6月28日
Last Updated2026年10月22日
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