bmad-gds
このスキルはBMADゲーム開発スタジオで、コンセプトから制作までの構造化されたワークフローを提供し、ゲームデザインドキュメント、物語、ゲームメカニクスを作成します。
npx skills add supercent-io/skills-template --skill bmad-gdsBefore / After 効果比較
1 组ゲーム開発はコンセプトから制作までのプロセスが混乱しており、ゲームデザイン文書、物語、メカニクスの作成に体系性が欠け、プロジェクトの進行が遅れていました。
このスキルはBMADゲーム開発スタジオに、コンセプトから制作までをカバーする構造化ワークフローを提供し、デザイン文書、物語、メカニクスを効率的に作成します。
bmad-gds
bmad-gds - BMAD Game Development Studio
When to use this skill
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Starting a new game project and need a structured concept → production workflow
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Creating a Game Design Document (GDD), narrative design, or technical architecture
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Managing sprints and dev stories for a game team
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Setting up test frameworks for Unity, Unreal Engine, or Godot projects
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Quick prototyping or rapid feature work without full planning overhead
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Reviewing code or running retrospectives after development epics
Installation
npx skills add https://github.com/supercent-io/skills-template --skill bmad-gds
Supported Engines
Unity · Unreal Engine · Godot · Custom/Other
BMAD-GDS Workflow Commands
Phase 1 — Pre-production
Command Description
bmad-gds-brainstorm-game
Facilitate a game brainstorming session with game-specific ideation techniques
bmad-gds-game-brief
Create an interactive game brief defining concept and core mechanics
Phase 2 — Design
Command Description
bmad-gds-gdd
Generate a Game Design Document: mechanics, systems, progression, implementation guidance
bmad-gds-narrative
Create narrative documentation: story structure, character arcs, world-building
Phase 3 — Technical
Command Description
bmad-gds-project-context
Generate project-context.md for consistent AI agent coordination
bmad-gds-game-architecture
Produce scale-adaptive game architecture: engine, systems, networking, technical design
bmad-gds-test-framework
Initialize test framework architecture for Unity, Unreal, or Godot
bmad-gds-test-design
Create comprehensive test scenarios covering gameplay, progression, and quality
Phase 4 — Production
Command Description
bmad-gds-sprint-planning
Generate or update sprint-status.yaml from epic files
bmad-gds-sprint-status
View sprint progress, surface risks, get next action recommendation
bmad-gds-create-story
Create a dev-ready implementation story
bmad-gds-dev-story
Execute a dev story: implement tasks and tests
bmad-gds-code-review
QA code review for stories flagged Ready for Review
bmad-gds-correct-course
Navigate major in-sprint course corrections
bmad-gds-retrospective
Facilitate retrospective after epic completion
Game Testing
Command Description
bmad-gds-test-automate
Generate automated game tests for gameplay systems
bmad-gds-e2e-scaffold
Scaffold end-to-end testing infrastructure
bmad-gds-playtest-plan
Create a structured playtesting plan for user testing sessions
bmad-gds-performance-test
Design a performance testing strategy for profiling and optimization
bmad-gds-test-review
Review test quality and coverage gaps
Quick / Anytime
Command Description
bmad-gds-quick-prototype
Rapid prototyping to validate mechanics without full planning overhead
bmad-gds-quick-spec
Quick tech spec for simple, well-defined features or tasks
bmad-gds-quick-dev
Flexible rapid implementation for game features
bmad-gds-document-project
Analyze and document an existing game project
Specialized Agents
Agent Role
game-designer
Game concept, mechanics, GDD, narrative design, brainstorming
game-architect
Technical architecture, system design, project context
game-dev
Implementation, dev stories, code review
game-scrum-master
Sprint planning, story management, course corrections, retrospectives
game-qa
Test framework, test design, automation, E2E, playtest, performance
game-solo-dev
Full-scope solo mode: quick prototype, quick spec, quick dev
Typical Workflow
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Run
bmad-gds-brainstorm-game→ ideate game concept -
Run
bmad-gds-game-brief→ lock in concept and core mechanics -
Run
bmad-gds-gdd→ produce full Game Design Document -
Run
bmad-gds-game-architecture→ define technical architecture -
Run
bmad-gds-sprint-planning→ break work into sprints and stories -
Run
bmad-gds-dev-storyper story → implement features -
Run
bmad-gds-code-review→ quality gate before merge -
Run
bmad-gds-retrospective→ continuous improvement after each epic
Quick Reference
Action Command
Brainstorm game concept
bmad-gds-brainstorm-game
Create game brief
bmad-gds-game-brief
Generate GDD
bmad-gds-gdd
Define architecture
bmad-gds-game-architecture
Plan sprint
bmad-gds-sprint-planning
Check sprint status
bmad-gds-sprint-status
Create story
bmad-gds-create-story
Develop story
bmad-gds-dev-story
Quick prototype
bmad-gds-quick-prototype
Weekly Installs6.2KRepositorysupercent-io/sk…templateGitHub Stars58First SeenMar 3, 2026Security AuditsGen Agent Trust HubPassSocketPassSnykPassInstalled oncodex6.1Kgemini-cli6.1Kopencode6.1Kgithub-copilot6.1Kcline6.1Kcursor6.1K
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